To obtain cores, you need to install cores separately that we provide as ‘DLC’. There will be no ‘Core Downloader’ in RetroArch, or anything that is not hosted on Steam in fact. These cores have already been approved and uploaded on Steam. We are deciding to launch with 10 cores at launch. Adding Linux right from the bat would further exacerbate that. We are trying to limit our support burden at launch here since we are (understandably) concerned about the large amount of support requests and feedback we are bound to be receiving. We will be releasing on Windows first, with a release on Linux scheduled later (no ETA). Will launch on Windows first (Linux later) We’re nearing the finish line now however, so now is as good as any a time to start discussing how things are going to roll out. So, it’s been a long time since we (prematurely) announced our intent to launch RetroArch on Steam.
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